This special set of haunted maze puzzles contains some special new demo items that make them trickier!
Just found your site - great stuff. But do you explain how to solve the Haunted Mirror Mazes somewhere? What are the 'V's, 'A's, 'G's, 'Z's - and what am I supposed to do with them!? It's sort of a meta-puzzle, I guess, to work it out, but I am a bit bewildered (and I always liked to think of myself as such a smart guy...)
02/13/10 7:35 am
Hey Brett! Glad you're enjoying the site.
Haunted mirror mazes are kind of a twist on regular mirror maze or laser puzzles. Essentially, each number represents how many figures can be seen when looking into the maze from that position. Vampires (V) have no reflection, ghosts (G) cannot be seen EXCEPT in a mirror, aliens (A) have a double reflection, and zombies (Z) are normal.
There are sample grids in this PDF, but for a better explanation, you may want to click the "Haunted" link in the site navigation and check out the screenshots from the iPhone app and play the Java applet to gain some experience with the puzzle.
02/15/10 6:15 am
Thanks David... I'm on it!
02/15/10 6:28 am
Just started to explore your site (thanks to Jayisgames and Rosedragon :)), and I love it! Your puzzles are the kind I adore. I buy a lot of logic puzzle books, and your Haunted Mirrors are among the very best I've ever seen. Thanks and keep it up!
04/30/10 1:00 pm
Glad you like them Chic! I'm actually getting ready to post another set of Haunted Mirror Mazes today, so keep an eye out for those!
05/03/10 7:33 am
Hey! After you linked me here from JayIsGames, I was pretty excited, but I decided to wait until after I finished classes before I went on a puzzle binge. That's today!
I just printed out all the Haunted puzzles. This one, however, caught my eye with the extra elements, and I don't seem to understand the 'window' entirely. Specifically, in the window example, why does the line of sight looking down at the ghost see 1 monster? It can't see the ghost directly, and I can't figure out how it's seeing a reflection of the ghost either. Does the window somehow bend the 'direct' sight line from the vampire?
05/09/10 10:19 pm
Oops! Sorry Stephen - and everyone. The window example should not have a 1 there. It should be a 0. A window should be treated both as a mirror and a blank square, so one would need to follow both lines of sight and add two branches together. I hope that makes sense, but if not let me know and I'll try a better example.
05/10/10 7:51 am
Why? With an account, you can: